![]() However, this was not the sole focus of this release and there were many other large changes too: Over the previous year, there was extensive discussion about the game having become much easier compared to 2.9.0, or even 3.0.9, and this resulted in a drive to make the game harder. ![]() Back when I was ~30 I usually dealt with these by teleing all the enemies away, looting everything there was without even putting myself at risk.Angband 3.4.0 was released on 14th September 2012, almost a year after the previous version. These things usually hold ~5 artifacts and several good potions. ![]() These things right here - greater vaults - these are where I started to get my gear from. Multiple permanent sources do nothing for you." Double resistance is NOT having two permanent sources of the same resist! Double resistance is having both a permanent source and a temporary source (for instance, drinking a potion of Resist Fire while wielding a shield of Resistance provides double resistance to fire). When you doubly resist these, damage is chopped to 1/9. Also, it is possible to doubly resist the basic four resistances and poison (single resists for these each chop off 2/3s of the damage incurred). "Resistances generally chop off a significant amount of damage, ranging from 1/5 to 2/3. It also covers Confusion Resistance (at least in versions before version 2.8.5 od Vanilla Angband)." If you can't get it, carry lots of Potions of Restore Life Levels.Ħ. Hold Life is very nice, but not important. Both of these monsters breath poison for huge amounts of damage (700 and 800 points, respectively).ĥ. Poison Resistance is necessary because two monsters, Ancient Multi-Hued Dragons, and Drolems, start showing up at about depth. Before this, you need Staves of Teleportation which can be activated when blinded or confused, although with a decent failure rate. If you have these, you can rely on scrolls of Teleportation to get you out of any situation. Confusion and Blindness resistance are vital. Nothing is more aggravating than watching a puny monster slowly kill your character as you watch, helpless.ģ. Also, monsters start getting the paralyze spell about here. Carrion Crawlers (among other monsters) have a melee paralyzation attack, which can keep you immobile until death. Not very many, however Ghosts start showing up soon, and they're cold-blooded.Ģ. If you have high infravision, you can probably hold off on See Invisible for a few levels. Here are some good pointers, taken from :Ģ5: Basic four Resistances (Fire, lightning, acid & cold)ģ8: Maxxed Stats, Confusion Resistance, Blindness Resistance (Stat potions will start showing up at level 30, with the exception of charisma pots but they're useless)Ħ0: Permanent and Temporary Speed of +20 or greaterĨ0: Permanent + Temporary Speed of +30 or greaterĩ9: As much as you can get. Having identify and Detect Monsters has been completely priceless. It has helped so much that I played a Mage, I really don't know how I could survive with a warrior seeing as he's the only class without any spells. :) My basic tactic up until the point where I am now has been to stair scum (regenerating the level with stairs) until I found good enemies and/or pots I wanted. I've only been playing this character for 15 days. Though at this point I don't I'll be able to catch up. ![]() EVILBORE SUPER CONTEST! WHO IS THE EB ANGBAND MASTER. ![]()
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